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1. Please include the crew number of a ship on the fitting window - in Player Features and Ideas Discussion [original thread]
I think ther is a lot of missunderstanding regarding the crew of a ship. The ships capsulars use don't have a crew instead they use all that space for the machinery, robots, computers and interface equipment used to make the ship operational by a ...
- by Krando Tellesse - at 2009.06.22 23:22:00
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2. Turning against your npc employer - in Player Features and Ideas Discussion [original thread]
Hmmm.. this sounds like a great idea and they have been looking for new ways to spruce up the mission running aspect of the game. Sounds like something that would be relatively easily implimented after all it's just another button and some extra m...
- by Krando Tellesse - at 2009.06.22 23:17:00
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3. Merging time based skills w/ usage based skill bonuses (NOT LIKE WOW) - in Player Features and Ideas Discussion [original thread]
Not a good idea one of the biggest draws for people myself included is that we can play the game casualy without falling to far behind our corpmates / friends. As it is now to be good at the biggest draw to eve (PVP) you have to put in the hours a...
- by Krando Tellesse - at 2009.06.22 23:00:00
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4. Tweak to noob corperations. - in Player Features and Ideas Discussion [original thread]
This won't work as you will just have the macro miners create a new corp to be in sure they can be war dec. but then they just drop the corp and make another one. So now we'll have a massive increase in all the 1-5 man corps out there. It's not go...
- by Krando Tellesse - at 2009.06.22 22:41:00
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5. WTB 60 Day Timecard 350M - in Timecode Bazaar [original thread]
WTB 60 Day timecad for 350 send card to Krando Tellesse
- by Krando Tellesse - at 2008.08.14 21:59:00
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6. Ship Clone - in Player Features and Ideas Discussion [original thread]
I don't think this is a very good idea all as it would seriously disrupt the market system for ship equipment if I could just clone my ship 20 jumps from Jita in a 0.0 system and not have to worry about getting the mods from high sec. Part of the...
- by Krando Tellesse - at 2008.01.31 00:53:00
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7. Keeping new players (1/2 skill point training time) - in Test Server Feedback [original thread]
The best help for new players isn't to increase there skill training time as it takes alot of time to build up your isk and faction working missions. What you need to do to keep new people arounds is to help them out. Put them in a corp. that is g...
- by Krando Tellesse - at 2008.01.30 00:37:00
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8. New ship class :Deep space exporation - in Player Features and Ideas Discussion [original thread]
I think this is a great idea for doing 0.0 exploration. As far as people probing out mission runners that's allready done and with the ability to spilt your mission reward and faction gained with your squad (up to 5 people) there's no reason not ...
- by Krando Tellesse - at 2008.01.25 02:57:00
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9. Gallente Ship Colour Ideas - in Test Server Feedback [original thread]
Surprisingly I liked the Orange the most it just seemed more appropriate with the worn look to everythign else. The black is awesome but then again black and silver is allways a good combo. The royal blue is a good option though.
- by Krando Tellesse - at 2007.12.01 22:31:00
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